﻿
#include "CWildDigOperation.h"
#include "ManagerHelper.h"

#include "../share/user_define.h"
#include "Player.h"

#include "script_define.h"


//-------------------------------------------------------------------------------
CWildDigOperation::CWildDigOperation(uint32_t uid, uint32_t pn)
	: BaseMessage(uid, pn)
{
	_safe_guard_begin;
	_safe_guard_end;
}

//-------------------------------------------------------------------------------
CWildDigOperation::~CWildDigOperation(void)
{

}

//-------------------------------------------------------------------------------
void CWildDigOperation::SetParameter(const char* digPointsStr, uint32_t sceneId)
{
	_safe_guard_begin;

	_safe_check(digPointsStr);

	m_jv["scnId"] = sceneId;
	m_jv["misinfo"] = digPointsStr;
	m_jv["ret"] = 0;

	_safe_guard_end;
}